Used to modify existing 3D elements by editing their parameters.
Dimensions available for editing depend on the 3D primitive element chosen.
3D Primitive |
Editable parameters |
Slab |
Length, Width, and Height |
Sphere |
Radius |
Cylinder/Cone |
Top Radius, Base Radius, and Height |
Torus |
Primary Radius, Secondary Radius, and Angle |
Wedge |
Radius, Angle, and Height |
Extrusion |
Distance |
Revolution |
Angle (of revolution) |
Key-in:
LEGACY
EDIT
PRIMITIVE