Row (X)
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Defines the rows in the proportional array.
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Column (Y)
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Defines the columns in the proportional array.
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Level (Z)
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Defines the levels in the proportional array.
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Angle
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Indicates the angle of rotation for proportional
array. This angle is normally
0, so the rows and columns are orthogonal
with respect to the X and Y drawing axes of the current UCS.
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Description
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Descriptions can be defined in three ways and can
perform the same actions for Rows, Columns and Levels.
- Value
y1 - Specifies individual offsets
between items. Values can be specified in a list form
y1,y2,y3,…. The offsets are specified as
in numeric units and separated by commas. Offsets are calculated from the
previous item created.
For instance,
2000,3000,4000 produces four items.
The first two separated by 2000, second and third separated by 3000 and third
and fourth separated by 4000.
- Proportional Spacing
xp - Spacing is specified by the symbol
p. Proportion values are calculated in
proportional relationships to other proportion values. These are unit values in
relation to each other. If
1p represents a length of
x then
2p represents twice
x. The value of
x is calculated depending upon the
overall distance.
For instance,
1p,2p,3p,2p,1p with a Distance of
18000 produces the first two objects
2000 apart, the next 4000 from the last, then 6000, then 4000 and then 2000.
Also, the symbol
* specifies the number of items to be at
the particular proportional spacing.
For instance,
1p,3*2p,2*3p with a Distance of
28000 would produce the first two
objects 2000 apart, the next 3 would be 4000 apart and the last two 6000 apart.
- Combination
y1,x1p,n1*x2p,…,y2,x3p,n2*x4p… - Any
combination of the two previous options can be used.
For instance,
500,3p,2p,3*1p,2p,3p,500 with a
Distance of
36000 would produce the first two
items 500 apart and the last two items 500 apart. Proportionally in between
them, an item at 6000, 4000, and 3 more at 2000, 4000 and 6000 offset
distances.
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Distance
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Sets the distance between the copies in the array for
Rows, Columns and Levels (X-Y-Z).
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Temporarily closes the 3D Array dialog so the
pointing device can be used to set the Row, Column and Level distances. This is
done by identifying two points.
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Temporarily closes the 3D Array dialog so the
pointing device can be used to set the Row and Column distances. This is done
by identifying two diagonal corners creating a rectangle.
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