Setting
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Description
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Trim
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- Surfaces - (3D
only) Used to do the following:
- Trim two
elements to their common intersection.
- Trim one
element to its intersection with a second.
- By Curves - (3D
only) Used to:
- Punch a hole
in a surface by projecting a cutting profile.
- Project a
B-spline curve onto a surface.
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Fillet
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- Surfaces - (3D
only) Used to create a 3D fillet between two surfaces (shapes, cones, extruded
surfaces, surfaces of revolution, or B-spline surfaces) by sweeping an arc of
constant radius along the common intersection curve - commonly referred to as a
constant radius rolling ball fillet.
- Along Curves -
(3D only) Used to construct a blending B-spline surface between two surfaces
(extruded surfaces, surfaces of revolution, cones, or B-spline surfaces) along
their rail curves.
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Blend Surfaces
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(3D only) Used to construct a blend between two
elements (extruded surfaces, surfaces of revolution, cones, or B-spline
surfaces) with a specified order of continuity.
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Extend Surface
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(3D only) Used to extend a surface along one
of its edge segments or the outer boundary.
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Offset Surface
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(3D only) Used to construct a Smart Surface by
offsetting an extruded surface, surface of revolution or a B-spline surface.
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Merge to Edge
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Used to merge the selected edge of a B-spline
surface to the edge of a second surface.
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Stitch / Combine
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- Stitch Surfaces
- (3D only) Used to stitch two or more open surfaces (extruded surfaces,
surfaces of revolution, B-spline surfaces, shapes, or planar complex shapes)
into one surface, along their abutting edges.
- Combine Surfaces
- Used to combine two or more B-spline surfaces that share common edges.
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Split Surface
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(3D only) Used to perform a partial delete on
a surface or solid (shape, cone, sphere, extruded surface, surface of
revolution, or B-spline surface) along its rule lines, in the U or V direction.
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Surface Handlebar
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Used to modify the shape of a surface by
manipulating handles.
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Twist Surface
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Used to twist a B-spline surface, or a mesh
element, about a defined axis.
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Untrim Surface
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(3D only) Used to:
- Reverse the
sense of trim boundaries in a B-spline surface or SmartSurface - that is,
convert holes to surfaces and vice-versa.
- Remove one or
more trim boundaries (holes) from a B-spline surface or SmartSurface.
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Edit Control Points
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Used to show or hide the control polygon, or to
edit the number of control points and/or the number of rule lines for a
B-spline surface.
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